![]() ![]() You can assign rate multiplier like 125% Attack or simply a static parameter bonus like +55 Agility.Īny parameter changes made by this trait will disappear as soon the user no longer at full HP. "Full HP Bonus" is special kind of trait that will activate whenever the user is at full HP. ![]() ![]() Usable on: Actors, Classes, Weapons, Armors, States, Enemies. If you want inactive party members to be affected by these traits, you must turn on the "Apply BER to Inactive" parameter in the plugin configurations.ĭead actors will not receive any regeneration from these traits. These regeneration will be applied to all actors in active battle party only if the battle resulted in victory.Įscape and losing won't trigger any regeneration.īy default, inactive party members do NOT receive any regeneration from these traits. Usable on: Actors, Classes, Weapons, Armors, States.Īnother set of regeneration traits that occur at the END OF BATTLE only. ![]()
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